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RenderCode.cpp File Reference

Methods for doing actual rendering. More...

#include "deRender_priv.hpp"
#include "deScene.hpp"
#include "deCamera.hpp"
#include "dePortal.hpp"
#include "deProfile.hpp"
#include "deBitmap.hpp"
#include "deRenderStates.hpp"
#include "de2D.hpp"
#include "deHash.hpp"
#include "deSurface.hpp"
#include "deFile.hpp"

Include dependency graph for RenderCode.cpp:

Include dependency graph

Compounds

struct  TransparentRenderObject

Functions

deBoolean RectsIntersect (deRect &r1, deRect &r2)

Variables

size_t sizeofde3dlogo
unsigned char de3dlogo []

Detailed Description

Methods for doing actual rendering.

Author:
Assassin
This file is the intellectual property of Novus Delta, LLC.. Usage of the contents of this file is subject to the Destiny3D Member License which can be found at http://www.destiny3d.com. Any other usage is prohibited.

This file is distributed "AS IS" without warranty of any kind. Novus Delta, LLC. does not guarantee the fitness of the contents of this file for any particular purpose.

Copyright (C) 2001-2003 Novus Delta, LLC. All Rights Reserved.


Change History

Date:
Oct 2002
Author:
Assassin
Remarks:
Creation

Function Documentation

deBoolean RectsIntersect deRect   r1,
deRect   r2
[static]
 


Variable Documentation

unsigned char de3dlogo[]
 

size_t sizeofde3dlogo
 


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